Divinity: Original Sin 2

Past weekend I was going to be productive, I was going to write a blog post, I was going to learn some new technology or pattern. Then my wife, my life and Divinity: Original Sin 2 got in the way.

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Patterns and disciplines from a proof of concept – Part 5

While I worked at my previous employer, I build a proof of concept to improve their ability to search. I will rebuild that proof of concept and I’ll highlight all the patterns and principles I used to build this code. All code related to this proof of concept can be found in a repository on my Github account.

In this fifth and last part, I’ll talk about additional benefits that this implementation can use.

Continue reading “Patterns and disciplines from a proof of concept – Part 5”

Patterns and disciplines from a proof of concept – Part 4

While I worked at my previous employer, I build a proof of concept to improve their ability to search. I will rebuild that proof of concept and I’ll highlight all the patterns and principles I used to build this code. All code related to this proof of concept can be found in a repository on my Github account.

In this fourth instalment, I want to highlight how I divided the solution in different projects.

Continue reading “Patterns and disciplines from a proof of concept – Part 4”